Electronic Arts is also for the secondary market

Many companies agree that the secondary market is an important part of the interactive entertainment industry, and its disappearance can lead out the entire ecosystem. Sony I perfectly understood this, therefore, in the upcoming (and somewhere already coming) the console generation, I decided not to impose restrictions on the resale of disks with games. Microsoft Initially adhered to the opposite point of view, but, fortunately, thought better of it in time.

Here is the financial director https://non-uk-casinos.co.uk/review/spin-time/ Electronic Arts Blake Jorgensen (Blake Jorgensen) during the UBS Global Technology Conference conference, which took place the other day in California, spoke in defense of the secondary market. “I also think that the used game is an important part of the industry. When buying a game, people are guided by logic that at any time they will be able to resell it, of course, provided that it will be on the disk. From here, another important point follows: physical distribution will give way to the digital one still very soon, ”noted Blake.

However, Neksten will be very liberal to both formats – each game distributed on disks will acquire a digital version. But the widespread transition to the “figure” is now impossible due to insufficient throughput of the Internet channels. On the one hand, high -speed channels are becoming more accessible, but this happens against the background of an increase in the size of the next generation of games, which in this situation does not give special advantages.