The circulation of Kingdom Come exceeded six million copies

Today Kingdom Come: Deliverance has been hit for six years. In honor of the birthday, the developers shared fresh data about sales: now the circulation of the game is over six million copies.

Other news from Warhorse Studios Not yet. We can only run into some information about the state of the franchise at the moment:

The last time the authors talked about sales in June 2022-then there were five million copies. It turns out, plus a million in a year and a half.

At the beginning of 2024, release is planned Deliverance For Switch. We have not seen any screenshots or trailers from this port yet. Perhaps the game will be shown on the nearest Nintendo Direct – according to forecasts, the broadcast should be held in the next two weeks.

Officially, we do not yet know what is doing now Warhorse Studios. But since the first Kingdom Come It turned out to be very successful in commercially, the studio is probably engaged in sequel – rumors about it went back in 2021.

Warhorse Studios It is included in the family Embracer Group, A Embracer Group now conducts large cleaning in its ranks. But most likely, Warhorse nothing threatens: if the studio really cooks a sequel Kingdom Come, then he should go relatively soon (six years from the first part passed all the same!) and will surely become a major hit that will help Embracer get out of the financial abyss in the foreseeable future.

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Kingdom Come: Deliverance

The best comments

The best game I came across. https://gamblingsitesnotongamstop.co.uk/review/spin-time/ Completely and completely felt in the skin of a medieval tramp while passing. From the very beginning of the game, the character does not even know how to read. This must be learned. The learning process is naturalistic. And so with many mechanics of the game. When choosing an answer option in a dialog with NPS, you really have to weigh solutions. If you say an alchemist that he tore all the weeds in the bed in the monastery, he really goes away and check. I look forward to the same meticulous approach from the sequel! I hope it will be larger.

You need to contribute. I heard a lot of good things about this game but never bought. It’s time.

At the start: they cried, stabbed, but continued to eat a cactus) The game was mercilessly stupid, but it was not possible to stop) now, I’m sure, it works fine, but the desire to pass a second time, alas – there is no.

If I missed the additions, it makes sense to rely.

I threw three times. The fourth still penetrated me and now this is one of my favorite games. I just now call.)

Of course, I did not play, but I heard that there the system is similar to TES – you do more things dependent on the skill, and you pump them more strongly.

Until the lessons with teachers of skills, everything is so

Honestly, it seems excessive excessive optimism)

Someday I will go through it all the same, for several years I have been lying around in Goga))

Purely in Cuba 40 hours drove. Half Gwint Delverens

The idea and plot is interesting, but part of the gameplay becomes a spoon of shit in a barrel of honey. The close battle works well only on the ristassel, or a flat surface with one enemy. Relief, surroundings and more than two enemies are added? That’s it, now this is a lot of things, where you will miss the enemies, enter their model, stagger and rotate, etc.D. The distant battle is generally a stump, stamped somewhere on the side, shooting stupidly uncomfortable, you begin to fight the game, and not play it. At the same time, firing from onions does not even have perks, like the rest of the skills. And arrows sometimes fit through NPC, without applying the damage. The second problem is the forest where half of the vegetation turns into pixels, and the other into soap, creating excellent camouflage on the screen. And the conflict of bushes, mmm, the place of the person who thought over and made them on the hole.

I threw it at the very beginning after overloading with buttercups. Seriously, flowers made and grown to the ground.

She was distributed for free in EGS.

Come on? Well, thanks for the info, so now I’ll try it again! I’m not, no, but still I look in her direction))

Yes, I understood that the truth was somewhere in the middle.

The fact that Vavra, Czechs and the company © quietly sit and saw the game is a little warm, and do not give interviews to the right and left, show the previews and sit on Twitter (the organization banned in the Russian Federation).